Perhaps that’s down to the distinctly English flavour of the script, the country that is, rather than the language. ![]() Personally, the higher we flew, the more of a Mega City One vibe we got from the crumbling city of Nivalis. The key to traversal is to try and stick to the lit highways where possible as they allow you to travel that bit quicker than if you decide to zip between buildings. In essence, it’s a hovercar just like in countless scifi works from The Jetsons or any number of similar dystopian futurescapes. In essence, Rania has fallen on hard times and finds herself with no alternative but to drive a HOVA, there’s a backronym for that that comes up in conversation as we recall. It reminded us a little of The Fifth Element, though your courier named Rania that works for the titular courier agency is rather more ladylike than Bruce Willis. There’s another cinematic feel we got from the way traffic interacts with you and flies at multiple levels. Cloudpunk, from Berlin-based developer Ion Lands and publisher Merge, is very much aping the neon lit vibe of Blade Runner. Let’s get the obvious out of the way first. I got three points for the sound design, graphics, and for being playable.Augin PS4 / PS5 / Reviews tagged cloudpunk / ion lands / nivalis / not blade runner honest by Ian This is especially true as those ideologies and movements wouldn't even exist in the world the Devs imagined for their game, mainly because they live under a Fascist dictatorship, which would be an environment where political movements like feminism and the LGBT (whatever else is on the end), as well as ridiculous ideas of colonialism, racism, sexism, and cultural appropriation wouldn't exist, because they would be stamped out. Considering that they were outlawed before she was even born? I haven't finished this game and don't expect that I will, especially considering the themes around "colonialism," "racism," "sexism," and "cultural appropriation," as well as the weird Queer/Bi stuff that constantly gets referenced (alongside feminism and SJW movements), making my experience one of an observer, rather than a player. They somehow know what videogames are, despite the fact that they are illegal in the world of Cloudpunk, and nobody has made video game since the fall of humanity, and since everything is below the water, and has been for thousands of years, how, exactly, did some random Pakistani woman come buy "video game artefacts," and how does she know so much about them with no prior knowledge of them. Apparently, the story is setting 10,000 years after the fall of humanity (somehow), where "global warming" caused the oceans to rise until they were in the upper atmosphere (this is the reason why the game is set just above the clouds and why there is nothing but water below the clouds). Now, while I never finished the game (mainly due to the SJW bullsh*t that kept pulling me out of the game), I could help but notice some glaring issues with the setting. This really took me out of the game Another issue I have is with the story, which kind of plays second fiddle to the side missions, which are numerous and repetitive. But, of course, the MC is a raging Leftist, and proceeded to lambast the man, calling him a racist, and claiming that he was trying to "appropriate her culture," which is absolute nonsense. The reason for this is because he liked the look of the flower and thought it would look good. He notices the MC's lapel - which is a flower - and proceeds to ask whether he can use it for one of his photoshoots. One such occurrence was a side mission involving a photographer who made advertisements for different brands. ![]() One thing that annoyed me the most was the virtual-signalling and SJW talking points that were sprinkled in here and there. The sound design is good and the graphics are fine, but the voice acting and story are subpar. This review contains spoilers, click full review link to view.
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